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Dinas Hub
47,027 views
Description
Auto Lift
Auto Rebirth
Auto Buy
Op Script
Tested with
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70 Lines • 2 KiB
local Lib = loadstring(game:HttpGet("https://raw.githubusercontent.com/bloodball/-back-ups-for-libs/main/dirt",true))()
local Table = {}
local window = Lib:CreateWindow("Dinas Hub")
window:Section("Strong Simulator")
window:Button("Auto Click", function()
local Event = game:GetService("ReplicatedStorage").Common.Library.Network.RemoteFunction
local clickInterval = 0.01
while true do
local success, result = pcall(function()
return Event:InvokeServer("S_Tools_Activate", {})
end)
if not success then
end
wait(clickInterval)
end
end)
local autoRebirthEnabled = false
window:Button("AutoRebirth", function()
autoRebirthEnabled = not autoRebirthEnabled
if autoRebirthEnabled then
coroutine.wrap(function()
while autoRebirthEnabled do
local args = {
"S_Rebirth_Request",
{}
}
local success, result = pcall(function()
return game:GetService("ReplicatedStorage"):WaitForChild("Common"):WaitForChild("Library"):WaitForChild("Network"):WaitForChild("RemoteFunction"):InvokeServer(unpack(args))
end)
if not success then
end
wait(2)
end
end)()
else
end
end)
window:Button("Buy 10 Energy Bars", function()
local function buyEnergyBars()
local args = {
"s.vending.purchase",
{
10
}
}
local success, result = pcall(function()
return game:GetService("ReplicatedStorage"):WaitForChild("Common"):WaitForChild("Library"):WaitForChild("Network"):WaitForChild("RemoteFunction"):InvokeServer(unpack(args))
end)
if not success then
end
end
while true do
buyEnergyBars()
end
end)
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